Chip Garner wanted to be an artist. In fact, before he studied engineering in college, he founded Clayfoot
Pottery, in Claremont, California, where he crafted and sold pottery, taught claywork to children and adults,
and provided studio space and tutoring to potters.
It’s a study that has remained a part of his life and subtly influences his approach to software and systems
engineering, revealing itself as a preference for creatively forging highly particular development and
design solutions to unique challenges.
As much as no two hand-thrown pots are ever alike, Garner’s perceptive responses to the uncommon needs of his
clients are similarly individualized and “one-off” in character.
But what of the “other” hobby, one that has led Garner to compete in more than 50 soaring events in the US
and six abroad and to service as a board member of the Soaring Society of America?
Soaring, or racing sail planes might seem an endeavor demanding the precision of nuclear engineering, but it
too calls for the capacity to respond to ever changing conditions, to deploy the best possible information and
techniques against rapidly evolving environmental conditions. It is a sport combining technology with touch,
knowledge with “feel,” instrumentation with intuition, knowledge and expertise with wisdom.
Chip Garner, the creative scientist, has crafted more than half-a-dozen software advances in cockpit
instrumentation and data analysis and reporting to aid soaring pilots.
Chip Garner, the artful competitor,
has linked those tools with an uncanny ability to envision the abstract character of atmospheric conditions
to capture major soaring titles including four US National Championships, numerous regional championships
and was winner of the 2005 Federation Aéronautique Internationale Gliding Week, Northern Hemisphere.
Marcos Lopez
Chief Programmer
Whether navigating an Autocross course or winning converts to Linux,
Marcos Lopez focuses more on skill and finesse than shear horsepower or computing power.
With a Bachelors in Game Software Engineering from Westwood Collage and advanced studies in
Java Game Programming, Direct X, and OpenGL, he took part in the testing of Fedora Core 3 and 4
so he could participate in building an operating system from scratch. Marcos built the Friday CVS
version of Firefox just to see how well this open source software is advancing and he spends time
in Crystal Space working on community issues and fixing small bugs in the Windows version.
Marcos’ focus on gaming and on open systems has provided him with command of
- .NET(VB.NET, C#)
- C++
- Win32
- PostgreSQL
- MS SQL
- TSQL
- Mobile Direct3D
- Direct3D
While still in school, Marcos helped friends build and fix computers, develop web sites and
program complex presentation projection systems and his first commercial project, CarpetCal
employed a laser measuring device, which talked through Bluetooth to a PocketPC to yield measurement
based billing calculations.
As a member of the worldwide generation whose first language is probably code, grasping new programming
languages is second nature to him and his fully developed skills in writing code that manages data and
writing File IO code, when coupled with his intellectual and technical capabilities in gaming, provide
a powerful resource to the Garner Team.
And when he’s not gaming or building a computer, he’s on the track at SCCA Autocross events.